![]() All AI aircraft fully support animation features like flaps, spoilers, landing/taxi lights, strobes, gear etc.The 787 is still being worked on and will be included in the final release, together with tweaked 767 and 777. The 767 and 777 spiral dive bug has now been fixed from previous versions. This still needs to be tweaked and fine-tuned to make it even better but both models’ flight dynamics will ensure that the aircraft do not loose control.X-Plane will provide ‘turn-around’ ground services once an aircraft has taxied in (the only thing missing here are that jet-ways are not utilised, but hopefully LR will add this feature to the AI soon!).All AI aircraft fully support X-Plane 12’s built-in pushback feature if parked at a gate that supports it (sadly 1.03 has introduced a bug with some of the aircraft – hopefully LR will fix that asap!).For example, if there is a runway change in progress and you are told to stand by, they will also receive the same instructions and will obey accordingly. All AI aircraft will be restricted by the same ATC rules as you.ATC will automatically assign random flight numbers. ATC will also response with their call signs. All AI aircraft will use their own real-world call-signs when interacting with X-Plane 12’s new regional-specific ATC feature.All aircraft have been individually optimised for X-Plane 12’s new ‘AI-Only’ performance features, improving FPS over using the default X-Plane 12 aircraft for AI. ![]() The features currently used by the pack are as follows… Any features within X-Plane that this pack utilises, that contain bugs are mostly outside my scope and are only fixable by Laminar Research. My work is to update the aircraft and ensure that they utilise the latest features of each release of X-Plane where required, as and when they become available. The following features are part of X-Plane itself and are not my work. The AI Traffic Pack would probably not exist today if it were not for their hard work and enthusiasm! I would like to publicly thank XPFW again for allowing me to use their original aircraft. Permission was given to me by the XPFW team to ‘take over’ the project and keep all of the pack’s aircraft up to date, and the result is what you see today. The aircraft used within this pack were originally designed for X-Plane 10 by the X-Plane Freeware Project (XPFW). In addition, each aircraft within the pack has been updated to ensure maximum performance possible using all techniques available within X-Plane 12. X-Plane 12 brings with it a number of new exciting features, and so this is yet another release of the traffic pack, updated to make use of those new features. It has gone through a number of releases, corresponding with each release of X-Plane itself. This traffic pack has been created because I was getting fed up with X-Plane’s lack of realistic air traffic and ‘lonely’ ATC, especially when competitors were ahead of the game.
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